Seven Kingdoms

The Seven Kindoms

The Seven Kingdoms are located in Eastern Aurodei between the Sea of Silence to the west and the Sea of Steel to the east. The Seven Kingdoms are flanked on the north by the empty lands of Phalor and to the south by the wastelands of Mohstov.

This realm is extensively wooded, with nearly a third of the land covered in vast, ancient forests. The Thunderspine Mountians seal the northwest borders of Anduin and Reyalin. In the south The Kingdoms end at Dragonborn Canyon, the north-most peaks of the Calabrian Mountain chain, and the dreaded Hills of Madness. With the exception of an isolated swell of highlands to the west, gentle hills and sweeping grassland plains dominate the rest of the realm.

Prevailing northwesterly winds make the realm’s climate cool and equable year round. Weather patterns frequently change, but few temperature extremes occur. Temperatures range from an average of 28 degrees in winter to about 71 degrees in the summer, though a low of near zero sometimes occurs in the winter. The average annual rainfall is about 30 to 50 inches, usually distributed evenly throughout the year.

As the name implies, The Seven Kingdoms is made up of seven independent sovereign lands, namely Anduin to the west, Reyalin, Sansara and Hyviel to the north, Vahl in the midlands, and Elandria and Liabeth to the south.

This is a realm sundered by an ongoing war that has endured for more than 120 years. In ancient times this region was known as Heyleara. Though one time unified under the Talian flag in The Third Age, Heyleara fractaled into a handful of independent kingdoms after The War of The Fallen ended with the dawn of The Fifth Age. Western forces later conquered these domains over the next 400 years as Arden expanded into Aurodei, but they were then left to their own devices in 426cr when that western kingdom fell into civil conflict. Each of these former colonies declared their respective sovereignty and so nine kingdoms came to dominate the land. While boarder disputes and occasional war flared between crowns now and again, this region enjoyed nearly 600 years of relative diplomatic stability.

Then, in 1006cr the nine kings and queens of the realms all made a pilgrimage to the ancient ruins of the western mountains for reasons unknown. Whatever happened there that day is a secret known only to the respective royal bloodlines, but whatever it was it sparked a conflict that rages to this day. Two years into this conflict, the Kingdom of Redenoak fell to Liabeth forces and the king of the Jade Tower bent the knee. A year after that, the Queen of Silvermist Keep was forced to swear her fealty to Hyviel, and so the nine kingdoms became seven.

Then something strange happened. Just as Sansara was about to take Vahl a mere 6 months later, the Elidar Elves intervened and helped push the invaders back. To this day, when war-torn kingdoms are on the brink of defeat, the elves have lent their forces in aid to the near fallen at the last hour.

There is no political bond or arrangement with the elves, and in truth no one can say that there has ever even been any parlay or communication with the Fey. Even Vahl, believing in an unspoken unity with Elidar due to their rescue from Sansara, found their armies driven back when they were on the verge of conquering Hyviel in 1009cr. Today, all seven of the kingdoms not only hold open declarations of war against one another, but the sylvan realm of Elidar as well. This public contempt however has never stopped the elves from interceding in a battle when all seems lost, nor prevented a grateful kingdom on the verge of ruination from accepting it.

It should be noted that in recent years, these elven ‘rescue missions’ have been much harder won than in days of old, leaving many to suspect that the ongoing conflict between The Seven Kingdoms has finally taken its toll on the forces of Elidar.

There is a constant need for mercenaries in this land and as a result, nearly any walk of life can be found in The Seven Kingdoms. Predominantly the population of this region is largely Ardish. As is the case with much of Aurodei, this is a remnant from the conquests of King Uriath V earlier in The Fourth Age. As such, the official language of The Seven Kingdoms is Ardish, though it is usually not too difficult to find someone who also speaks the common tongue of Talian.

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Seven Kingdoms

Embyr: The Fifth Age polyroller